As a Character Rigger, your role will be to help us create, implement, and maintain a character rigging system. Creating the rigs of several characters, including ensuring that we use the best techniques and practices available in the industry, while meeting delivery requirements, and collaborating with other disciplines. To support, plan and execute building character rigs, debugging issues and ensuring we adopt the best practices while maintaining the quality of the rigs.
Responsibilities:
- Rig characters, and occasionally creatures and props, working closely with the character team to fully realize an integrated character in game
- Adapt, maintain and troubleshoot rigging pipeline to be used in production in accordance with the project's technical constraints.
- Collaborate with design, modeling, and animation teams to build robust, animation-friendly rigs
- Work closely with modeling team to assess asset topology and provide notes as needed
- Follows technical directives and delivers technical support to the team, thereby helping to solve bugs.
- Be proactive and communicate any issues encountered in our rigging pipeline with the Production team in a timely manner
- Support the Lead and Seniors of the department in any ad hoc tasks and duties